World map · fan schematic
A rough compass sketch—no art cribbed from the live game and no surveying precision. Translate the bearings used in badge notes into vague landmarks instead.
- NW · main lodge spine · Cafeteria, trophy nook, bedroom, chandeliers, and tabletop maps—all interior hops from the quieter housing cluster north-west of spawn.
- North-east rise · lookout · Elevated shack energy (telescope squirrel, tinkering antennas)—not pictured as its own SVG box; trace upward from spawn until you spot the canopy climb.
- East band · playgrounds· Goal posts, kinetic slides, and sports props east of spawn (matches “east” hints in badges).
- SE · pool ridge · Waterfront splash structures and docks where diving beats connect to shoreline sand.
- S edge · beach & tent · Shell currency, campfire circle props, docks, tanning pockets—paired with volleyball sand on the inland side.
- West / SW · garden caves · Produce watering loops plus winding paths worthy of slower second passes when hunting souvenirs.
Want prose instead of cardinal shorthand? Browse Camp activities, a sweep order in Recommended route, or track shells in Shell checklist. Updates may redraw props—peek at the changelog when bearings feel off.